![]() Best science ship in STO is the Wells or Annorax. İlk olarak "=pG= Pavel" tarafından gönderildi:Yeah, confirmed by outside sources. The two-console sphere builder console set gives +30% exotic damage, as well. It leaves you with ensign engineering, so you're no worse off than the annorax. Unlike the Annorax, you can build the Edoulg to have a crap-ton of exotic damage abilities (including temporal, with enough seating for entropy building and consumption) and at the same time have it be a reasonable beam boat, using the lieutenant intel for OSS, and having lieutenant-commander tactical abilities without sacrificing any of the science or universal seating to get it. and generally if you're building pure science you're building for exotic damage. If you want any engineering abilities you'd be using universal seats too, because it only has ensign engineering seating.Īll the other ships listed have better seating for anything other than pure science abilities. and if you're not building a beam boat, you're only mounting disables like EPP. To make use of OSS you'd need to use some of your universal seating for tactical abilities, using up the universal seats that make annorax good for science. The weakness of the Annorax is that while it has universal seats it only has decent science seating - if you want to use intel abilities you have to spend slots from your tactical seating to get anything worthwhile, with maximum lieutenant-commander level intel abilities (OSS for example). You have lieutenant-commander tac/intel and lieutenant universal/intel. In terms of hybrid seating, the annorax is limited to intel hybrids, and none of them are the commander seat. Intel is sciencey, but more focused on short-term disables and beam boat buffing. The other hybrid seat is the lieutenant engineering/intel seat, which means you can have a minor intel ability in there too, albeit nothing dazzling. ![]() ![]() Temporal abilities are, themselves, a subset of science abilities being damage and debuff focused. The edoulg has commander, lieutenant commander, and ensign seating that can hold science boffs, and the commander seating is hybrid temporal seating. ![]() The Annorax is a good science ship, no doubt, but it has nothing to do with the chroniton lance (which is a joke - 45 degree firing angle on a ship with turn rate 6 - better use it on approach) or its ability to mount the temporal fragmentation set (which you probably wouldn't do in its entirety anyway if you were aiming for efficiency), it has to do with having commander, lieutenant commander, and lieutenant seating that can hold science boffs, and 5 sciences console slots for boosting the exotic particle generator skill. The things that make them good or bad in a technical sense are the seating and the console layout, as those are the things that determine how you can build the ship. The things that make a ship "good" or "bad" are not the hull or shield modifiers unless they're abnormally low. yeah yeah, I get that you think you know everything and anyone who doesn't agree with you is an idiot, etc. Obviously you dont have a clue, plain and simple. I mean, im not even bother to tell you why. İlk olarak "n3mes1s" tarafından gönderildi:Also i have the edoulg, and sorry dude, but that ship is FAR INFERIOR to the Annorax.
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